Health Regen
Health Regeneration restores the player's Health over time. Each point restores one health per second.
Skills
May stats in the game can be further enhanced by various skills in the players skill tree.
- Meditation - Restore 0.1/0.15/0.2 health every second.
- Leadership - Unlock the Aegis spell. Increases armor of all players on the same map by 4/7/10 and heals them for 0.1/0.2/0.3 HP every second. Aegis lasts for 5 Minutes, Costs 40/35/30 Mana
Consumables
Permanent Increase
The core player stats of the game can be permanently increased by consuming food, potions, or a similar consumable. Food items can only provide this increase for the first 100 times the player has consumed that specific food item. After the 100th time the player has consumed that food item, it no longer provides an increase to the players stats.
Item | Restores | Stat increase | Workbench | Ingredients | Time | Sell price |
---|---|---|---|---|---|---|
3hr | 342 | |||||
1hr | 240 | |||||
Not crafted | 100 | |||||
1hr | 190 | |||||
2hr | 10 | |||||
Not crafted | 100 | |||||
30min | 195 | |||||
1hr | 530 |
Buffs
Buffs do not permanently increase this particular stat for the player, instead they provide a significant boost for a fixed duration of time.
Item | Restores | Stat increase | Workbench | Ingredients | Time | Sell price |
---|---|---|---|---|---|---|
4hr | 18 |
Impacted By
This stat can be impacted by the following list of equipment items.
Item | Effect | Requirements | Sell price |
---|---|---|---|
Combat Level 0 | 50 | ||
Combat Level 0 | 200 | ||
Combat Level 0 | 100 | ||
Combat Level 0 | 1 | ||
Combat Level 10 | 2357.5 | ||
Combat Level 0 | 100 | ||
Combat Level 0 | 1 |