Crit Damage
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Crit Damage increases the damage multiplier when a Crit is landed. The maximum possible multiplier with skills is 210% for spells and Swords, and 180% for Crossbows. This only applies to combat against enemies, not Woodcutting or Mining (see Woodcutting Crit or Mining Crit).
Skills
- Ferocity - Each critical hit increases your critical strike damage by 3/5%, stacking up to 6 times.
- Arcane Might - Critical strikes with spells now deal 160/170/180% total damage.
- Duelist - Critical strikes with Swords now deal 160/170/180% total damage. (Default critical strike damage is 150%)