Please join us in the #Wiki channel of the official discord to report any problems!
Spell Damage
Spell Damage is one of the player's stats. Each point increases the player's damage dealt via spells such as Fireball. Notably, spell damage also increases non-combat spell damage such as Vacuumulus, making it highly effective for Mining or Woodcutting. Each spell has it's own unique ratio of spell damage to actual damage increase.
Skills
May stats in the game can be further enhanced by various skills in the players skill tree.
- Steady Hand - Chopping down a tree grants .1 attack and .1 spell damage. (Max +5/10/15 attack and spell damage)
- Intellect - Increases spell damage by 0.5/1/1.5 for every 10 maximum mana you have. (Max +30 spell damage)
Consumables
Permanent Increase
Some consumables — such as food, potions, and similar items — can permanently increase the player’s core stats. Food items can only provide these permanent increases for the first 100 times each unique item is consumed. After the 100th use, that specific food will no longer grant further stat gains. Potion-based consumables, however, are not subject to this limit and will continue to provide permanent stat increases regardless of how many times they are used.
Buffs
Other consumables grant temporary buffs rather than permanent increases. These provide a powerful but time-limited boost to the player’s stats.
Item | Restores | Spell Damage | Workbench | Ingredients | Time |
---|---|---|---|---|---|
![]() Incredible Spell Damage Potion | -- | +13 (10m) | ![]() | 12hr | |
![]() | 12hr | ||||
![]() Advanced Spell Damage Potion | -- | +10 (20m) | ![]() | 8hr | |
![]() | 8hr |
Equipment
This stat is affected by certain equipment items. Changing what the player wears will modify their stats accordingly. The list below includes all known items that influence this stat.