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Skills
There are currently 5 skill trees: exploration, farming, mining, combat, and fishing. Skills can be unlocked with skill points that are gained through increasing each skill's corresponding experience level. Within the skill trees, the player can also unlock spells and abilities that allow the player to take different actions in the game.
Skills provide permanent stat boosts or enhance existing abilities for the player. While one passive skill may not seem like a huge improvement, in the long run they make a big difference in the gameplay. Each skill type can be leveled up to level seventy (70) and then further increased with the use of elixirs or crafted skill tomes. Every level gained in a particular skill type awards one skill point that can be spent in the corresponding skill tree.
The skills in each tree are categorized into 10 tiers (tiers I - X), with only the skills in tier I being available to players initially. To unlock skills in the subsequent tiers, a certain number of skill points must be spent in the tree before the next tiers' skills can be accessed.
Tier | I | II | III | IV | V | VI | VII | VIII | IX | X |
---|---|---|---|---|---|---|---|---|---|---|
Required Skill Points Spent to Unlock | N/A | 5 | 10 | 15 | 20 | 25 | 30 | 35 | 40 | 45 |
Most skills within the skill trees have an associated rank. Initially, all ranked skills start at rank zero, and with each skill point spent, their rank increases by 1. The differences between each rank of the skill can be found within its description as attributes (often numbers) separated by slashes ("/"). For example, a skill which "Increases movement speed by 4/6/8%." would increase speed by 4% at rank 1, 6% at rank 2, and 8% at rank 3.
Bonuses from passive skills are stackable. For example, unlocking multiple bonus movement speed passives will stack up, so +8% from Hustle I and +5% from Hustle II adds up to a total of 13% bonus movement speed.
Global Skills are skills that only apply once during Multiplayer gameplay. If more than one player unlocks the same skill, it does not stack.
Exploration Skill Tree
Tier | Row | Skill | Description |
---|---|---|---|
Tier I | Mobility | ![]() Air Skip | Unlock the Air Skip spell. Jump again while mid-air to quickly dash forward. A necessity for traversing the world efficiently. Costs 4/3/2 Mana, No Cooldown |
Woodcutting | ![]() Sharp Axe | Increases damage done to trees by 5/10/15%. | |
Foraging | ![]() Double Take | When collecting a forageable, grants a 20/30/40% chance to gain an extra item. | |
Social | ![]() Good Neighbor | Each bulletin board quest completed awards 1/2 additional community token(s). | |
Tier II | Mobility | ![]() Hustle | Increases movement speed by 3/5/7%. |
Woodcutting | ![]() Wood Splitter | Increases the amount of logs dropped from trees by 1/2/3. | |
Foraging | ![]() Secret Compartment | All treasure chests and money bags grant 80/120/160 more gold. | |
Social | ![]() Town Spirit | Each bulletin board quest completed increases maximum mana by 1. (Max +10/20/30 mana) | |
Tier III | Mobility | ![]() High Jump | Increases jump height by 8/16/24%. |
Woodcutting | ![]() Silk Saver | Grants a 40/70/100% chance to yield an extra silk when foraging spider webs. | |
Foraging | ![]() Adventurer's Cookbook | Unlock 5/10/15 unique cooking recipes only obtainable from this skill point. These recipes all use ingredients obtained from foraging. | |
Social | ![]() Pen-Pals | Sign up for the Sun Haven pen-pal exchange. Receive a letter from someone in Sun Haven every Sunday of each week for 4/7/10 weeks. | |
Tier IV | Mobility | ![]() Well Rested | At the start of each day, gain 1 of 6 powerful Exploration buff effects. These buffs last for 6 hours/12 hours/the whole day. |
Woodcutting | ![]() Heavy Handed | Increases damage done to tree stumps by 20/30/40%. | |
Foraging | ![]() Replenishment | Collecting a forageable or breaking a destructable object restores 1/2/3 health and 1/2/3 mana. | |
Social | ![]() Thankful Neighbors | Gain up to 1/2/3 bonus community tokens after gifting a romanceable character. (Better gifts give more community tokens) | |
Tier V | Mobility | ![]() Architect | Increases movement speed by 10/15/20% while traveling over paths placed on your farm. |
Woodcutting | ![]() Ethereal Axe | Unlock the Ethereal Axe spell. Summons a giant magical axe that swings in a large arc in front of you, dealing 40/45/50 damage to enemies and trees. Costs 40/35/30 Mana, No Cooldown (Damage scales with attack and spell damage) | |
Foraging | ![]() Organic | Increases sell price of all fruits by 20/40/60%. | |
Social | ![]() Appreciation | Grants a bonus 10/15/20 gold each day for every heart you have with all romanceable characters. (Max +1000 gold per day) | |
Tier VI | Mobility | ![]() On the Run | Increases movement speed by 10/20/30% for 3 seconds after collecting a forageable or breaking destructable objects. |
Woodcutting | ![]() Precise Axe | Increases your chance to critically strike trees by 5/10/15%. | |
Foraging | ![]() Soul Food | Eating a forageable increases maximum mana by .25. (Max +10/20/30 maximum mana) | |
Social | ![]() Token Citizen | Each bulletin board quest completed awards 25/50 bonus Exploration experience. | |
Tier VII | Mobility | ![]() In Your Element | Increases mana regeneration by 0.1/0.2/0.3 per second while in the Forest or Wilderness. (This applies to all of Nel'Vari) |
Woodcutting | ![]() Sap Sucker | Chopping down a tree restores 4/6/8 mana. | |
Foraging | ![]() Horn of Plenty | Increases amount of fruit dropped by fruit trees by 1.5x/2x. | |
Social | ![]() Gratuity | Completing a bulletin board quest grants 10 bonus gold each day per quest completed. (Max 200/350/500 gold each day) | |
Tier VIII | Mobility | ![]() Mount Mastery | Increases movement speed while mounted by 4/7/10%. |
Woodcutting | ![]() Steady Hand | Chopping down a tree grants .1 attack and .1 spell damage. (Max +5/10/15 attack and spell damage) | |
Foraging | ![]() Scavenger Hunt | Each day, 1/2/3 golden pomegranates now spawn around Sun Haven. Upon harvesting one, the others disappear. Consuming a golden pomegranate increases maximum health and mana by 2 and grants 200 gold | |
Social | ![]() Connection | Every heart level gained with each romanceable character grants 0.5/0.75/1 maximum mana. (Max +50 mana) | |
Tier IX | Mobility | ![]() Perfect Balance | You can now use tools while mounted. Actions while mounted are 70/85/100% as fast as normal. |
Woodcutting | ![]() Steady Mind | Chopping down a tree grants .1 maximum mana. (Max +10/15/20 mana) | |
Foraging | ![]() Rare Finds | Increases sell price of all forageables by 10/20/30%. | |
Social | ![]() Popularity | After achieving 10 hearts with any romanceable character, grants 1/2/3 bonus community token(s) every morning. | |
Tier X | Mobility | ![]() Double Skip | Air Skip can now be cast twice in a single jump. The Double Skip costs additional mana. Costs 5/4/3 mana. |
Woodcutting | ![]() Lumberjack's Luck | Fully grown trees have a 5/10/15% chance to drop additional rare materials. | |
Foraging | ![]() Fruits of Midas | Fruit trees have a 3/5/7% chance to spawn golden fruit. | |
Social | ![]() Heartfelt Promise | The effects of wedding ring are increased by 20/40/60%. |
Farming Skill Tree
Tier | Row | Skill | Description |
---|---|---|---|
Tier I | Crops | ![]() Tiller's Tip | Increases the sell price of each crop by 4/7/10 gold. |
Cooking | ![]() Culinary Mastery | The next 4/8/12 of every cooked meal sells for 20% extra gold. (Every cooked meal in the game is counted separately!) | |
Artisanry | ![]() Flower Farm | Receive 10/15/20 Blue Rose Seeds in the mail from the Farming Store every Tuesday. | |
Ranching | ![]() Top Shelf | Increases the sell price of barn animal products by 5/10/15%. | |
Tier II | Crops | ![]() Thrift Hunter | Seed bags sold at The General Store sale tables are an additional 5/10/15% cheaper. |
Cooking | ![]() Beginner Cookbook | Unlock 5/10/15 unique cooking recipes. These recipes are only obtainable from this skill. | |
Artisanry | ![]() Beekeeper | Unlock the Bee Box crafting recipe at the Crafting Table. When 12 fully grown flower crops are surrounding the Bee Box, it will make honey. Honey restores a large amount of health and mana. Also, bee boxes produce honey every 3/2 days. | |
Ranching | ![]() Happy Animals | Farm animals have a 10/20/30% chance to yield an extra animal product. | |
Tier III | Crops | ![]() Retaining Soil | Increases chance crops stay watered overnight by 5/10/15%. |
Cooking | ![]() Magic Meals | Cooked meals grant an additional 0.5 maximum mana. (Max +10/20/30 mana) | |
Artisanry | ![]() Jam Maker (skill) | Unlock the Jam Maker crafting recipe at the Crafting Table. The Jam Maker can be used to create jams that grant experience to all professions. Also reduces the mana cost of making jams at the Jam Maker by 0/3/6 mana. | |
Ranching | ![]() New Friends | Unlock the ability to purchase Sheep/Sheep & Pigs at Sun Haven's Barn Store. | |
Tier IV | Crops | ![]() Seed Maker (skill) | Unlock The seed maker recipe at the Crafting Table. The Seed Maker can render crops into seeds. The Seed maker has a 0/50/100% chance to grant 1 extra seed. |
Cooking | ![]() Leftovers | Gain a 5/10/15% chance to whip up an extra serving when cooking a meal. | |
Artisanry | ![]() Delicious Experience | Increases experience gained from eating jams by 20/40/60%. | |
Ranching | ![]() Food Delivery | Receive a free 10/15/20 animal food in the mail from Kitty on every Sunday. | |
Tier V | Crops | ![]() Earthquake | Unlock the Earthquake spell. Shake up the earth, instantly tilling a square of 25 tiles on your farm. Costs 50/40/30 Mana. No Cooldown |
Cooking | ![]() Alchemy Table (skill) | Unlock the Alchemy Table. The Alchemy Table can be used to craft potions that grant temporary buffs, as well as transmute magic from metal bars. | |
Artisanry | ![]() Furniture Crafting | Unlock the Advanced Furniture Crafting Table crafting recipe at the Crafting Table and all of its recipes. Also, reduce the cost of its recipes by 0/10/20%. | |
Ranching | ![]() Zookeeper | Each barn animal and pet grants a bonus 20/30/40 gold each day. | |
Tier VI | Crops | ![]() Propagation | Grants a 4/6/8% chance to get an extra crop when harvesting crops. |
Cooking | ![]() Expert Chef | Reduces the craft time of meals and potions by 10/20/30%. | |
Artisanry | ![]() Artisanry Master | Increased Crafting Speed at all crafting tables by an additional 10/15/20% | |
Ranching | ![]() Friend of the Forest | Receive a first/second/third letter in the mail from a special creature. | |
Tier VII | Crops | ![]() Rain Cloud | Unlock the Rain Cloud spell. Summon a cloud that waters any crops it travels over. Rain Cloud covers the width of 5 tiles and travels across 10 tiles. Costs 60/50/40 Mana. No Cooldown |
Cooking | ![]() Nourishment | Eating a cooked meal restores 5/10/15 additional mana. | |
Artisanry | ![]() Wooden Keg | Unlock the Keg recipe at the Crafting Table. The Keg can be used to brew a wide array of amazing drinks from the crops you grow. | |
Ranching | ![]() Promenade | Walking with a leashed pet grants a bonus 1/3/5% movement speed. Also, gain 2/4/6 Exploration experience every in-game hour while walking with a leashed pet. | |
Tier VIII | Crops | ![]() Fertile Land | Grants a 4/8/12% chance to get an extra crop when harvesting crops that are fertilized. |
Cooking | ![]() Advanced Cookbook | Unlock an additional 5/10/15 unique cooking recipes. These unique recipes are only obtainable from this skill. | |
Artisanry | ![]() Experienced Artisan | Eating a jam grants an additional 5/10/15 experience every hour for the rest of the day. This experience is based on the last kind of jam eaten. | |
Ranching | ![]() Full House | Increases max animal slots on your farm by 4/8/12. | |
Tier IX | Crops | ![]() Tranquil Farm | Increases mana regeneration by 0.1/0.15/0.2 per second while on your farm. |
Cooking | ![]() Ice Cream Maker | Unlock the Ice Cream Maker Machine at the Crafting Table, along with unique Ice Cream recipes. | |
Artisanry | ![]() Artisan Batches | Gain a 5/10/15% chance to collect an extra item from Jam Makers, Bee Boxes, and Kegs | |
Ranching | ![]() Golden Heart | Animal hearts can now overcap, revealing a golden heart bar. Animals displaying their golden hearts have a 8/12/16% chance to yield a golden animal product. | |
Tier X | Crops | ![]() Expensive Yield | All crops have a 25% chance to yield 1/2/3 mana orbs or tickets when harvested. |
Cooking | ![]() Cuisine Master | All permanent stat increases gained from food are now increased by an additional 10/15/20%. (This bonus applies to food eaten in the past!) | |
Artisanry | ![]() Mana Recovery | Crafting any items has a 50% chance to restore 1/2/3 mana. | |
Ranching | ![]() For the Animals | Barn animals are now very happy! You gain no gameplay benefit. |
Mining Skill Tree
Tier | Row | Skill | Description |
---|---|---|---|
Tier I | Mining | ![]() Stone Splitter | Stone nodes have a 30% chance to drop 1/2/3 extra stones. |
Smithing | ![]() Blast Smithing | Increases crafting speed of Anvils and Furnaces by 10/20/30%. | |
Resources | ![]() Savings | Gain a bonus 40/80/120 gold each day. | |
Dungeoneering | ![]() Hidden Gems | Stone nodes have a 25% chance to drop a Sapphire. (Max 2/3/4 Sapphires per day) | |
Tier II | Mining | ![]() Stone Crusher | Increases damage to rocks, ores, and gem nodes by 5/10/15%. |
Smithing | ![]() Tool Mastery | Increases speed of all tools by 4/7/10%. | |
Resources | ![]() Industrial | Crafting any item grants you 4/6/8 bonus gold. (Recipes that craft more than 1 item at a time only count once) | |
Dungeoneering | ![]() Monster Hunter | Increases your damage to monsters in the mines by 10/15/20%. | |
Tier III | Mining | ![]() Rich Deposits | Ore nodes have a 10/20/30% chance to drop 1 extra ore. |
Smithing | ![]() Smelting Mastery | Gain a 4/8/12% chance to smelt an extra bar at the Furnace. | |
Resources | ![]() Long Arm | Increases your item pick up range by 15/30%. | |
Dungeoneering | ![]() Quick Escape | Enemies in the mines have a 4/8/12% chance to drop a rusty key when slain. | |
Tier IV | Mining | ![]() Vacuumulus | Unlock the Vacuumulus Spell. Emit a powerful shockwave around you, dealing 15/20/25 damage to surrounding enemies and rocks. Costs 40/35/30 Mana, No Cooldown. Damage scales with attack and spell damage. |
Smithing | ![]() Jewel Crafter | Unlock the recipe to craft Jewelry Crafting Table at the Crafting Table. The Jewerly Crafting Table can be used to craft rings and amulets. | |
Resources | ![]() Tomes of Mana | Unlock the ability to craft Mana Tomes at the Anvil. In addition, Mana Tome recipe costs are 0/15/30% cheaper. | |
Dungeoneering | ![]() Dungeoneer | Enemies in the mines grant a bonus 3/6/9 Mining experience when slain. | |
Tier V | Mining | ![]() Coal Miner | Stone nodes have a 2/4/6% chance to drop a coal. |
Smithing | ![]() Outfitter | Unlock Archer Armor/Archer & Mage Armor at the Anvil. | |
Resources | ![]() Portal Crafter | Unlock the recipe to craft Selling Portals at the Anvil. | |
Dungeoneering | ![]() Mystic Miner | Breaking a stone node with a pickaxe a restores 1/2/3 mana. | |
Tier VI | Mining | ![]() Precious Stones | Increases the sell price of all gems by 15/30/45%. |
Smithing | ![]() Armor Smith | Increases the sell price of armor and jewelry by 5/10/15%. | |
Resources | ![]() Worthwhile Restoration | Gain 3 gold for every 30/20/10 mana restored. | |
Dungeoneering | ![]() Crystal Collector | Enemies in the mines have a 25% chance to drop a Fire Crystal when slain. (Max 4/7/10 Fire Crystals per day) | |
Tier VII | Mining | ![]() Wide Swing | Increases your pickaxe's swing range by 10/20/30%. |
Smithing | ![]() Master Armorer | All crafted armor now additionally grants it 1/2/3 bonus attack damage or 1/2/3 bonus spell damage, depending on armor type. | |
Resources | ![]() Feng Shui | Grants 4 bonus gold for each decoration in your house each night. This bonus caps at 20/60/100 decorations, or 80/240/400 gold each night. | |
Dungeoneering | ![]() Looter's Fortune | Destructible objects in the Mines have a 20/40/60% chance to drop an extra item and give 2/4/6 Mining experience. | |
Tier VIII | Mining | ![]() Crushing Blow | Grants a 15/20/25% chance for your pickaxe to deal 25/30/35% splash damage to nearby nodes. |
Smithing | ![]() Master Craftsman | Crafted armor now additionally gains 1 of 4 powerful bonus stats. | |
Resources | ![]() Resourceful | Currency bonuses and currency caps gained from the Mining Skill Tree are increased by 10/20/30%. | |
Dungeoneering | ![]() Miner's Luck | Each day, gain 1 of 5 powerful buff effects while within the mines. These buffs are 100/150/200% effective. | |
Tier IX | Mining | ![]() Weak Spot | Increases the chance to critically strike nodes when mining by 5/10/15%. |
Smithing | ![]() Efficient Smith | Reduce the crafting cost of items at the Anvil by 10/15/20%. | |
Resources | ![]() Tomes of Skill | Unlock recipes for Skill Tomes at the Anvil. Skill Tomes grant 1 skill point to any profession. In addition, Skill Tome recipe costs are 0/10/20% cheaper. | |
Dungeoneering | ![]() Crystal Essence | Breaking a gem node with a pickaxe restores 4/6/8 mana. | |
Tier X | Mining | ![]() Blast Mining | Ore nodes have a 4/6/8% chance to drop 3 additional ores. |
Smithing | ![]() Uniformity | Wearing a full set of the same armor increases your damage dealt by 4/7/10%. | |
Resources | ![]() Smart Investor | Gain 2% of your total gold every night as bonus gold. (Max of 400/800/1200 gold each night) | |
Dungeoneering | ![]() Treasure Hunter | Treasure chests respawn 2x/3x/4x more often in the mines. Opening any treasure chest grants 1 max HP permanently. |
Combat Skill Tree
Tier | Row | Skill | Description |
---|---|---|---|
Tier I | Magic | ![]() Fireball | Unlock the Fireball spell. Fires a blast of flames, dealing 20/22/24 damage and burning enemies for an additional 2/3/4 seconds. Costs 3 Mana, No Cooldown |
Melee | ![]() Agility | Increases attack speed of swords and tools by 4/7/10%. | |
Crossbows | ![]() Heavy Hitter | Increases damage of all attacks by 1/2/3 damage. | |
Pacifism | ![]() Extra Plating | Increases your armor by 2/4/6. | |
Tier II | Magic | ![]() Intellect | Increases spell damage by 0.5/1/1.5 for every 10 maximum mana you have. (Max +30 spell damage) |
Melee | ![]() Brawler | Increases damage dealt with swords by 5/10/15% and grants 2/4/6 bonus armor for 6 seconds after striking an enemy with a sword. | |
Crossbows | ![]() Double Shot | Increases arrows fired each shot by 1 and increases the speed of all ranged projectiles by 0/10/20%. | |
Pacifism | ![]() Meditation | Restore 0.1/0.15/0.2 health every second. | |
Tier III | Magic | ![]() Mana Conduit | Slaying an enemy restores 1% of your total mana. (Minimum 1/1.5/2 mana restored) |
Melee | ![]() Lunging Strikes | After jumping, dashing, or casting airskip, damage dealt with swords and crossbows is increased by 5/10/15% for 1 second. | |
Crossbows | ![]() Hot Shot | Your crossbow now fires flaming arrows, dealing 0/1/2 more damage each shot and deals burn damage for 2/3/4 seconds. | |
Pacifism | ![]() Reinforced Armor | Reduces damage taken from enemies by 6/12%. | |
Tier IV | Magic | ![]() Mental Focus | Increases your maximum mana by 10/15/20. |
Melee | ![]() Bounty Hunter | Enemies have a 15/30/45% chance to drop triple the gold when slain. | |
Crossbows | ![]() Combat Insight | Increases the combat experience gained from slaying monsters by 1/2/3. | |
Pacifism | ![]() Thornmail | After taking damage, reflect 100/150/200% of the damage back to the enemy. | |
Tier V | Magic | ![]() Chain Lightning | Unlock the Chain Lightning spell. Shoots a bolt of lightning at an enemy, dealing 40/45/50 damage, and then jumping to additional nearby enemies. Costs 16/14/12 Mana, No Cooldown |
Melee | ![]() Double Strike | All attacks hit a second time. This second strike deals 10/14/18% damage. (5/7/9% for ranged and spells) | |
Crossbows | ![]() Triple Shot | Increases arrows fired each shot by 1 and increases the speed of all ranged projectiles by 0/10/20%. | |
Pacifism | ![]() Adrenaline | After receiving damage, gain 30/50% increased Movement Speed, decaying over 4 seconds. | |
Tier VI | Magic | ![]() Arcane Mastery | Increases maximum mana by 2/4/6%. After spending mana, recover 4/8/12% of the mana spent. |
Melee | ![]() Dash Strike | Unlock the Dash Strike attack. Dash Strike can be cast by Right-Clicking with any swords, surging forward and striking all enemies in your path for 16/18/20% normal damage. Costs 20/18/16 mana, No Cooldown. | |
Crossbows | ![]() Arrow Storm | Unlock the Arrow Storm attack. Arrow Storm can be cast by Right-Clicking with any crossbow, raining down a volley of 8/10/12 magical arrows. Costs 12/15/18 Mana, No Cooldown | |
Pacifism | ![]() Fortified | Increases armor by 3 and an additional 1/2/3 armor for each nearby enemy. | |
Tier VII | Magic | ![]() Firebeam | Unlock the Firebeam spell. Launches a destructive beam of fire dealing 10/11/12 damage repeatedly. Costs 40/35/30 Mana, 10 Second Cooldown |
Melee | ![]() Fervor | Attacks have a 5% chance to restore 2/4/6 health. (1/2/3 for ranged attacks) | |
Crossbows | ![]() Eagle Eye | Increases your chance to deal a critical strike by 4/7/10% and your damage accuracy by 10/15/20%. | |
Pacifism | ![]() Sidestep | Grants a 5/10/15% chance to dodge enemy attacks. | |
Tier VIII | Magic | ![]() Spell Haste | Combat spells can now be cast 10/15/20% faster. |
Melee | ![]() Berserker | Increases damage dealt by 1/2/3% for each 10% maximum health you are missing. (Max of 30% damage bonus at 30% health) | |
Crossbows | ![]() Sharp Shooter | Increases damage of all attacks by 3/5. | |
Pacifism | ![]() Deep Sleep | Sleeping restores 20/35/50% more health and mana. | |
Tier IX | Magic | ![]() Arcane Might | Critical strikes with spells now deal 160/170/180% total damage. |
Melee | ![]() Duelist | Critical strikes with Swords now deal 160/170/180% total damage. (Default critical strike damage is 150%) | |
Crossbows | ![]() Ferocity | Each critical hit increases your critical strike damage by 3/5%, stacking up to 6 times. | |
Pacifism | ![]() Grit | Increases damage immunity period after taking damage by 20/30/40%. | |
Tier X | Magic | ![]() Cataclysm | Unlock the Cataclsym spell. Transforms you into a spinning ball, granting massive movement speed and causing heavy damage to all enemies collided with during this time. Cataclysm deals 100 damage per second and lasts for 4/5/6 seconds. Costs 60/50/40 Mana, 30 Second Cooldown |
Melee | ![]() Boss Hunter | Each consecutive strike with a sword on the same target deals 1/2 additional damage, stacking up to 5 times. | |
Crossbows | ![]() Rending Shots | Striking the same target with 6 consecutive ranged attacks rends them, dealing 15/20/25 bonus damage. | |
Pacifism | ![]() Leadership | Unlock the Aegis spell. Increases armor of all players on the same map by 4/7/10 and heals them for 0.1/0.2/0.3 HP every second. Aegis lasts for 5 Minutes, Costs 40/35/30 Mana |
Fishing Skill Tree
Tier | Row | Skill | Description |
---|---|---|---|
Tier I | Catches | ![]() Freshly Caught | Increases sell price of all fish by 5/10/15 gold. |
Mastery | ![]() Upgraded Lure | Increases the attraction radius of your fishing hook by 10/20/30%. Additionally, fish now swim faster towards your hook. | |
Fishing Nets | ![]() Automation | Fishing nets crafted at the Loom require 10/20/30% less wood and stone to craft. | |
Tier II | Catches | ![]() Twin Hooks | Grants a 3/6/9% chance to reel in a second fish with your catch. |
Mastery | ![]() Firm Hand | Reduces the difficulty of the fishing minigame by 5/10/15%. | |
Fishing Nets | ![]() Bountiful Harvest | Every item collected from fishing nets grants 3/6/9 bonus gold. | |
Tier III | Catches | ![]() Bonding Experience | Increases the fishing experience gained from catching fish by 3/5/7. |
Mastery | ![]() Quick Cast | Increases the casting speed of fishing rods by 8/16/24%. | |
Fishing Nets | ![]() Taking Notes | Increases experience gained of every fish collected from fishing nets by 3/6/9. | |
Tier IV | Catches | ![]() Lost Booty | Grants a 3/5/7% chance to pull up a treasure chest when catching fish with a fishing rod. |
Mastery | ![]() Bigger Hook | Increases the win area of the fishing minigame by 5/10/15%. | |
Fishing Nets | ![]() Well-woven Net | Fishing nets now have a 0.1/0.2/0.3% chance to additionally pull up a community token | |
Tier V | Catches | ![]() First Catch of the Day | The first fish caught each day also grants gold equal to 150/250/350% of the fish's sell value. |
Mastery | ![]() Perfect Cast | Increases cast range of fishing rods by 10/20/30%. | |
Fishing Nets | ![]() Wizard's Weave | Collecting fish from a fishing net gives you 2/3/4 mana. | |
Tier VI | Catches | ![]() Self Sustaining | Catching any fish restores 6/8/10 mana. |
Mastery | ![]() Familiar Waters | Rare, epic and legendary fish spawn rates are increased by 5/10/15%. | |
Fishing Nets | ![]() Salvage | Fishing nets now have a 20/35/50% chance to catch craftable items in addition to fish. | |
Tier VII | Catches | ![]() Bubble Net | Unlock the Bubble Net spell. Conjures air bubbles that magically float forward at a speed of 1/2/3 tiles per second, trapping and catching any fish that it travels over. Costs 65/60/55 |
Mastery | ![]() Stick the Landing | Increases the perfect catch area during the fishing minigame fish by 5/10/15%. | |
Fishing Nets | ![]() Premium Permit | Increases your farm's maximum fishing net slots by 4/6/8. | |
Tier VIII | Catches | ![]() Outdoorsman | Eating a fish grants the Well Fed buff, increasing mana regeneration and movement speed for 5 minutes. The Well Fed buff is 100/150/200% effective. |
Mastery | ![]() Keen Eye | The silhouettes of rare, epic and legendary fish now sparkle in the water. | |
Fishing Nets | ![]() Net Positive | Large fishing nets now have a 20/35/50% chance to catch a bonus small fish. | |
Tier IX | Catches | ![]() Celebrate Success | Catching a fish Increases your movement speed by 20/40/60%, decaying over 8 seconds. |
Mastery | ![]() Spawning Season | Increases spawn rate of all fish by 10/15/20%. | |
Fishing Nets | ![]() E-fish-iency | Large fishing nets now catch fish in 2 days instead of 3. | |
Tier X | Catches | ![]() Quality Catch | Fish now sell for 10/15/20% more. |
Mastery | ![]() Advanced Fish Mapping | Increases the spawn rate of legendary fish by 10/20/30%. | |
Fishing Nets | ![]() Lost Treasures | Large fishing nets have a 5/10/15% chance to catch treasure chests. |