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Food
Food in Sun Haven not only can restore the player's health or mana, but it is also how the player grows in strength. Sun Haven has a unique system, where some food items will permanently increase one of the players stats. Each food has it's own stat that it can increase, and this benefit caps out when the player eats 100 of that item.
Acquisition
Crafting Food
Players can craft food dishes using various cooking stations, combining ingredients gathered through foraging, grown through farming, or produced by Barn Animals. These ingredients are processed through stations associated with Cooking.
Some recipes require intermediate ingredients — for example, flour must be refined from wheat before it can be used in more advanced dishes.
Buying Food
Food can also be purchased from various stores and market stalls available year-round. Certain items are only sold in limited quantities during seasonal events, such as the Winter Festival.
Item Uses
Increasing Player Stats
Many types of food provide a permanent increase to the player’s stats when consumed. However, there are diminishing returns for repeatedly eating the same item — each unique food can contribute stat increases up to 100 times. After that, it will no longer have any effect. Each food type is tracked separately, so eating a variety of foods is the most effective way to increase stats.
Elixirs and items like the are exceptions to this rule and do not have diminishing returns.
There are eight stats that can be permanently increased by food:
- Health Pool
- Mana Pool
- Attack Damage
- Spell Damage
- Defense
- Rate of HP regeneration
- Rate of Mana regeneration
- Movement Speed
Effect Sizes
Each stat increase comes in one of five sizes: Very Small, Small, Moderate, Large, or Huge. The actual amount added varies by stat, as shown below:
These values can be further increased by unlocking the Cuisine Master skill.
Diminishing Returns
As more of the same food is consumed, its effectiveness decreases:
Num eaten | Effectiveness | True Effectiveness* |
---|---|---|
1 | 100% | 100% |
2 | 50% | 70% |
3 - 5 | 30% | 40% |
6 - 10 | 10% | 15% |
11 - 100 | 5% | 5% |
The game uses two different tables to calculate effectiveness:
- The displayed stat increase (shown when eating the food) uses the first table.
- The actual calculated stat total (used after restarting the game) uses the more generous second table. This is the one that ultimately affects the player's stats long-term.
For example:
- Eating 1 of an item = 100% of its base stat gain
- Eating 2 = 170% total
- Eating 5 = 290% total
- Eating 10 = 365% total
- Eating 100 = 815% total (after restart)
Although the stat increase shown in-game is rounded, the actual value applied is not. For example, eating a food that increases mana regeneration might display as "+0.00", but it still applies a small real increase.
Restore Health and Mana
Most food items restore the player’s health, mana, or both.
If the player's health reaches 0, they will be sent to the hospital and charged a fee. If their mana is depleted, they will be unable to cast any spells until it is restored.
Media
External Media
- Google Sheets Checklist for Stat Boosting Foods By DuckyRaiden16