Please join us in the #Wiki channel of the official discord to report any problems!

Food

From Sun Haven Wiki
Jump to navigation Jump to search

Food in Sun Haven not only can restore the player's health or mana, but it is also how the player grows in strength. Sun Haven has a unique system, where some food items will permanently increase one of the players stats. Each food has it's own stat that it can increase, and this benefit caps out when the player eats 100 of that item.

Acquisition

Crafting Food

Players can craft food dishes using various cooking stations, combining ingredients gathered through foraging, grown through farming, or produced by Barn Animals. These ingredients are processed through stations associated with Cooking.

Some recipes require intermediate ingredients — for example, flour must be refined from wheat before it can be used in more advanced dishes.

Buying Food

Food can also be purchased from various stores and market stalls available year-round. Certain items are only sold in limited quantities during seasonal events, such as the Winter Festival.

Item Uses

Increasing Player Stats

Many types of food provide a permanent increase to the player’s stats when consumed. However, there are diminishing returns for repeatedly eating the same item — each unique food can contribute stat increases up to 100 times. After that, it will no longer have any effect. Each food type is tracked separately, so eating a variety of foods is the most effective way to increase stats.

Elixirs and items like the Golden Pomegranate.png Golden Pomegranate are exceptions to this rule and do not have diminishing returns.

There are eight stats that can be permanently increased by food:

Effect Sizes

Each stat increase comes in one of five sizes: Very Small, Small, Moderate, Large, or Huge. The actual amount added varies by stat, as shown below:

Stat Very Small Small Moderate Large Huge
Health.pngHealth 1.0 1.25 1.75 2.5 3.0
Mana.pngMana 1.0 1.25 1.75 2.5 3.0
Attack Damage.pngAttack Damage 0.5 1.0 1.5 2.0 2.5
Spell.pngSpell Damage 1.0 2.0 3.0 4.0 5.0
Defense.pngDefense 0.5 1.0 1.25 1.5 2.0
Health Regen.pngHealth Regen 0.01 0.02 0.03 0.04 0.05
Mana Regen.pngMana Regen 0.01 0.02 0.03 0.04 0.5
Movement Speed.pngMovement Speed 0.005 0.01 0.015 0.02 0.025

These values can be further increased by unlocking the Cuisine Master skill.

Diminishing Returns

As more of the same food is consumed, its effectiveness decreases:

Num eaten Effectiveness True Effectiveness*
1 100% 100%
2 50% 70%
3 - 5 30% 40%
6 - 10 10% 15%
11 - 100 5% 5%

The game uses two different tables to calculate effectiveness:

  • The displayed stat increase (shown when eating the food) uses the first table.
  • The actual calculated stat total (used after restarting the game) uses the more generous second table. This is the one that ultimately affects the player's stats long-term.

For example:

  • Eating 1 of an item = 100% of its base stat gain
  • Eating 2 = 170% total
  • Eating 5 = 290% total
  • Eating 10 = 365% total
  • Eating 100 = 815% total (after restart)

Although the stat increase shown in-game is rounded, the actual value applied is not. For example, eating a food that increases mana regeneration might display as "+0.00", but it still applies a small real increase.

Restore Health and Mana

Most food items restore the player’s health, mana, or both.

If the player's health reaches 0, they will be sent to the hospital and charged a fee. If their mana is depleted, they will be unable to cast any spells until it is restored.

Media

External Media