Dealing with a Dragon
The quest Dealing with a Dragon is an introductory main story mission. This quest introduces the player to Kitty, and also serves as an introduction to Fishing, as the player will be given a fishing rod during the course of this quest.
Main quests are a series of quests the player must accomplish in order to complete the core narrative of the game. These are quests that tell the adventure of the player and their journey, as they travel through the world of Sun Haven. These quests often have many steps to them, with each step having its own requirement to proceed to the next.
Overview
Steps
- Talk to Lucia at town hall.
- Meet Peter at the southern docks.
Work with him to get the fish that is needed. - Bring the chunky grouper to Kitty.
- Return to Kitty for the dragon chow.
- Meet Solon at the smithery.
- Visit the general store.
- Return to the quarry.
- Time to Relax.
Walkthrough
Archmage's Advice
Solon has decided that the player is helping him with his dragon problem and he's asked them to go to town hall to speak to Lucia. The player should head to town hall and let Lucia know what the issue is.
Following this instruction, player will then head west out of the quarry and north past the General Store, Farming Store, and Sun Haven bulletin board. Just north of the fountain is the town hall. Once the player enters the building, a new cutscene will play.
A Special Fish
The player needs to catch an especially juicy fish to use as bait for the baby dragon. They should speak with Peter on the docks at Sun Haven to learn how I can do that.
The player will then head south, towards the Beach. Once the player has reached the beach, they should continue south onto the docks. A cutscene will begin when the player is about halfway to the end of the dock.
Kittys Advice
Peter caught an appropriate fish to use as bait to catch the baby dragon. The player should bring it to Kitty so she can prepare it properly.
The player will then need to bring the chunk grouper to Kitty. The player can open the map by pressing (default) M and look for kitty's icon on the map. Her face-icon will also have an orange "?" above it.
![Face Kitty.png](/images/thumb/2/2b/Face_Kitty.png/25px-Face_Kitty.png)
Just visit me tomorrow, okay? I'll have some yummy baby dragon food prepared for you then!"
Take the rest of the day to do whatever needs to be wrapped up for the day. Return to the players' house and sleep.
Baby Dragon Chow
Kitty told the player to visit her tomorrow to pick up the dragon chow. They should find Kitty again and talk to her.
At any time the next day, the player can speak with Kitty and get the quest item needed for the next step. Once again, the player can find Kitty by opening the map by pressing (default) M and looking for kitty's icon on the map. Her face-icon will still have an orange "?" above it.
![Face Kitty.png](/images/thumb/2/2b/Face_Kitty.png/25px-Face_Kitty.png)
Plan in action
Kitty has prepared the fish into appropriate baby dragon bait. The player should bring it to Solon so the baby dragon can be lured in.
The player will then head back to the smithery. A new cutscene will play when they enter the building.
The Trap
Solon has placed an order for a 'dragon trap' at the general store. The player should go pick it up for him and bring it back to the quarry.
The player will then travel back to the General Store. When the player gets close to the counter, a new cutscene will play.
Dealing with a Dragon Cutscene 6 | ||||
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You're here for Solon's order? | |||
Player: | Yup! | |||
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Alright, give me a second. Alright, here it is! ...What do you mean | |||
Player: | Well, if you say so. |
Backsmith vs dragon
After the trap has been retrieved, head back to the quarry, and another cutscene will play outside of solons shop.
Dealing with a Dragon Cutscene 7 | ||||
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Did you get the trap, farmer? | |||
Player: | Sure did. One... uh, 'premium dragon trap', right here. | |||
Player: | It's literally just a wooden crate, but yes I have it. | |||
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Nevermind the specifics! Quick, let's rig the trap before that dragon gets back. | |||
Player: | Sure thing. | |||
Player: | Jeez, someone's bossy... | |||
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That should do it. Quick, follow me. Let's get into hiding and wait for the dragon to show up. | |||
Player: | Alright. | |||
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There it is! Head down, farmer! I think it's going right for the bait! | |||
Player: | Here it comes. | |||
Player: | Ouch, you're stepping on my foot! | |||
Player: | Ouch, you're stepping on my tail! (Naga Only [ ? ] )
Darn! It doesn't seem to be going for the bait. | |||
Player: | What do we do now? | |||
Player: | Well? Any brilliant ideas? | |||
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I've got another idea. Stay here, farmer. | |||
Player: | What kind of idea? | |||
Solon pulls out a half-eaten mutton drumstick from his apron pocket. At least you THINK it's mutton... with how he's holding it, it sure looks more like a club... | ||||
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I was saving this for lunch, but it oughta be heavy enough to knock the bugger out... | |||
Player: | What are you doing?! | |||
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I'm not going to hurt it, I'm just going to... bop it on the head and knock it out.[]Then you can take it safely away from Sun Haven for good. Stay still you little... | |||
Player: | Wait, stop! | |||
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What?! I almost have this little lizard just where I want it! | |||
Player: | Solon, you can't just BOP the baby dragon! | |||
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Why not?! | |||
Player: | It's an innocent little dragon. | |||
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Sorry, farmer. But if we don't do this right, he'll just come back again. I'm going to do it. | |||
Player: | We can try another trap. | |||
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Sorry, farmer. But this ends here. We aren't wasting more time with cheap traps. I'm going to do it. | |||
Player: | You'll ruin your perfectly good lunch. | |||
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Forget about the mutton, farmer. This ends here. I'm going to do it. | |||
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Stay back, you little beast! Don't come any closer! J-just stand still! I mean it! Oh, come on! Go away! Shoo! Get out of here, grr! I'm warning you...! ... ... ... ...Grrr... Well what are we supposed to do now?! | |||
Player: | I think it likes you. | |||
Player: | It seems friendly. | |||
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Hmph. Why do you have to be so destructive? | |||
Player: | It looks like it wants to be your friend. | |||
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... | |||
Player: | Do you think the dragon could be tamed? | |||
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That's silly talk, farmer! It would never work. No, I don't care how cute you are! You can't stay! You have to go! I- I mean it...! | |||
Player: | What about for just a little while? | |||
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... Grrr... ... ... | |||
Player: | Solon? | |||
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Okay, fine. But ONLY until it's big enough to fend for itself. And no more causing messes! I mean it! | |||
Solon grumbles and kicks a rock, sending it sailing across the length of the quarry. The baby dragon cuddles against Solon's leg, seeming rather content. Solon mumbles to himself. | ||||
Player: | I was glad to help. | |||
Player: | I'm glad the baby dragon is safe and sound. |
Time to Relax
Enjoy the rest of the day off
Finish the day and go to bed. The next quest will begin the next day.